Mobile apps. iOS and Android. One codebase when that is the faster way to the store.
Swift and SwiftUI. Type, haptics, and a build that is ready for App Store review.
Kotlin and Jetpack Compose. Foldables, cheap phones, Play Store listing included.
React Native or Flutter. We use them when one codebase gets you into both stores sooner.
APIs, accounts, push, and offline storage. If the screen is empty without it, we build it.
Flows, screens, motion, icons. A small system your team can keep using after we leave.
Crash reports, the store page, version 1.1. We can stay on, or hand you the repo.
We read what you have and write down what we will build. The scope stays on one page.
You tap a prototype before production code exists. A wrong idea is cheaper here.
You get a build every week. No silent month and a big reveal at the end.
TestFlight, a Play track, screenshots, the listing. Finished means someone can install it.
Bugs and the next version. Or we hand the repo over and stop. Your call.
List, detail, state. This is an omowo demo so you can see how a screen moves. Nothing here shipped for someone else.
Screenshots, the listing, TestFlight. Done when someone can install it.
iOS and Android apps. Native when the platform matters. React Native or Flutter when one codebase is the faster route. We also build the API behind the app.
Send a note to hello@omowo.io. Say what the app needs to do. We reply with questions, then a scope you can actually read. No deck required.
We can stay for fixes and the next version. If you want the work in-house after that, we hand over the repo and walk through it.
hello@omowo.io. The form on this page opens that address with your note already in the body.
It does not lose. A draw adds 1. A loss clears the run.
your move